Race: Human (Genius/Prodigy)
Status: Alive
History
The 1 million bounty high serial killer, more notoriously known as "The Devil". The ever relentless Kalvin Clarke does not have a single drop of emotion. A super genius that learns new talents extremely fast, despite being a mere human. Kalvin murders for kicks as he feels that its the only way to satisfy his boredom. Kalvin has a mysterious scar that is stitched up at his chest where his heart is. Kalvin has no recollection whatsoever of what had happened to him, before he turned 10 years of age. His first memory being - waking up in a forest and killing a young cat.
Special Abilities
1. Rapid Talent Acquirement
- This is the ability that gave birth to all of Kalvin's subsequent special abilities. Simply by observing by watching, Kalvin is able to mimic the abilities of others and perform them just as excellently as his 'teachers'.
- He retains these abilities in his mind, forever being able to perform them without the need of a second demonstration.
- It is unknown to whether he is gifted or if this is simply a magical power bestowed by someone else, but definitely it is no ordinary talent.
- The limit to the number of talents he is able to store in his memory is undefined, which allows him to 'leech' off the abilities of his opponents in every battle.
- There catch to his ability is, of course, he cannot learn the ability if he had not seen someone demonstrate it before his very eyes. Unfortunately his foes do not know this, and with every talent he possesses, he slowly climbs the ladder of omnipotence.
- Specifically, Kalvin may only possess abilities that is performed by another person, such as magical arts or physical/aesthetic skills.
- Hence he is incapable of learning the abilities of non-humans, and also the abilities that are embedded within the beings themselves. (e.g. breath fire like a dragon or levitate like a Skythen)
- Also Kalvin cannot learn a magic ability that is performed with the use of an external source such as a magical artifact like a wand, blessed armour, or an amulet. (e.g. If Kalvin sees a wizard conjuring up a ring of fire with his wand, Kalvin cannot conjure up a similar ring of fire, unless of course he possesses the wand)
Acquired Abilities (refer to the original character for ability details)
- Speed Enhancing Magic (acquired from Thorne the Superspeed Mage)
- 'Limb' Magic (acquired from Eintium the 'Limb' Mage)
Current Location: Zen Varum
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